Episode 59: Battlelore Second Edition, One Step Beyond the Gateway and The Role of the GM

It's time for some more crazy antics from the Secret Cabal Founders. In episode 59, the gang can't wait to get down to business reviewing Battlelore Second Edition and also presents an opportunity for you to win a copy!  Then, we look back at Jamie's #2 game of all time, Stronghold. Tony, as always, gives you the the the gaming news in a serious manner while the the rest of the guys comment.  The founders then talk about the next step after gateway games. The show is...

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Opening Banter

  • Euphoria
  • Archipelago
  • Prosperity
  • Terra Mystica
  • Lost Legends
  • Keyflower
  • GenCon Hotel Problems
  • Brian's mad at Playdek

Battlelore Second Edition

Prepare for fantasy battles beyond your wildest imagination with the onslaught of BattleLore Second Edition. Set in the fantasy realm of Terrinoth, BattleLore Second Edition is a two-player board game focused on squad-based battles between the hardy defenses of the Daqan Lords garrison in Nordgard Castle and the unleashed ferocity of the demon-worshipping Uthuk Y’llan. You must strategically command your troops and use the power of lore to tip your battles in your favor. In every game, you will create new maps and scenarios, before mustering a new army for each game, so you can tailor your army to suit your favored play style. Command armies of fearsome warriors and deadly creatures, and lead them against the enemy in this intense game of warfare and military strategy. By seizing victory points from objectives on the battlefield and by eliminating enemy units, a skilled commander can raise his banners as the victor over the borderlands of Terrinoth! BattleLore Second Edition comes with a game board, ninety-two detailed figures, forty-three map overlay pieces, more than one-hundred fifty cards, rules, four custom dice, and everything else you need to win the borderlands of Terrinoth!

A Look Back at Stronghold

Stronghold is a 2-4 player game telling the story of a siege. Players take opposite sides, one has to defend the stronghold, the other has to break into the castle as soon as possible. As time passes, defenders get Victory Points every turn for their efforts on the walls. The game board represents the stronghold itself as well as the surrounding terrain, where enemy forces are placed and whence they proceed to the walls. The defender has a small number of soldiers manning the walls, while the invader has an infinite legion of attacking creatures. A desperate fight is taking place every single turn. The invaders build war machines, equip their soldiers, train them and use black magic rituals to achieve victory. Meanwhile, defenders repair walls, build cannons, train soldiers and do everything they can to hold the castle as long as possible.

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Rogue Agent is a tense cyberpunk adventure game that pitches players against underground networks. The game features detailed plastic miniatures, a large variety of unique criminals to defeat, special icon-driven custom dice, and two different game play modes. In Rogue Agent, players control an agent working for the shady corporation known as "The Agency", created to control Rain City's crime rate, which has rapidly outpaced the capabilities of the regular police force. Players win the game by obtaining the most power over the city in a race against the game system that creates a living city in which crime and other challenges await at every corner.  Checkout Rogue Agent here!

Game Salute

Dungeon Scroll
is a word game where players spell words (cast spells) to meet specific word challenges (dungeon encounters) to score points (gain gold).  If the encounter is a "combat" encounter, typically the player that can play the highest point word will win the encounter and claim the highest gold reward on the dungeon card, with other players claiming the second and third reward - however that is not always true as each dungeon challenge provides twists and turns; to the sorts of words that can be played! Check it out! Bigfoot! A quick playing card game for two where Bigfoot and the clever Cryptozoologist attempt to outwit each other! Will Bigfoot's hideaways be discovered, leaving him with nowhere to go, or will the Cryptozoologist be left frustrated? This new game from up-and-coming designer Scott Almes is the ultimate battle of wits! Depending on what side you're on, you'll be playing a very different game - The Cryptozoologist is laying traps and attempting to trick the Bigfoot who must deduce and work out what's the best option. Check it out...
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