Episode 163: Gaia Project, Near and Far and The State of Board Gaming Today

Jamie and Chris are back from Dice Tower Con and have a bunch of new experiences and games to talk about. Then the gang presents their brand new segment called "Games of Yester-year" in which they talk about and review older titles from years past. Then of course, the Founders give you another feature review, this time Gaia Project and look back at Near and Far one year later. Tony T gives you the best damned tabletop gaming new segment in the history of gaming and then the guys have a short discussion about the state of tabletop gaming and how they've seen things change over the years.

Right-click to Download Episode Now!

Opening Banter and Reviews

Games of Yester-year

Feature Review: Gaia Project

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets. All factions can improve their skills in six different areas of development — Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research — leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities. The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

Designed by Jens Drögemüller and Helge Ostertag

Published by Z-Man Games

BoardGameGeek.com Entry

Lookback Review: Near and Far

Four wanderers search for the Last Ruin, a city that legends say contains an artifact that will grant the greatest desires of the heart. A lost love, redemption, acceptance, a family rejoined-- these are the fires that fuel the wanderers' journeys, but can they overcome their own greed and inner demons on the way? In Near and Far, you and up to three friends explore many different maps in a search for the Last Ruin, recruiting adventurers, hunting for treasure, and competing to be the most storied traveler. You must collect food and equipment at town for long journeys to mysterious locales, making sure not to forget enough weapons to fight off bandits, living statues, and rusty robots! Sometimes in your travels you'll run into something unique and one of your friends will read what happens to you from a book of stories, giving you a choice of how to react, creating a new and memorable tale each time you play. Near and Far is a sequel to Above and Below and includes a book of encounters. This time players read over ten game sessions to reach the end of the story. Each chapter is played on a completely new map with unique art and adventures. Answer the call of the ruins and begin your journey.

Designed by Ryan Laukat

Published by Red Raven Games

BoardGameGeek.com Entry

Gaming News by Tony T

Crowd Funded Projects
Upcoming Product

Please Checkout Our Sponsor Stronghold Games!

The Secret Cabal Gaming Podcast couldn't be happier to be sponsored by a great publisher and close personal friend Stephen Buonocore of Stronghold Games. We have been partnered with Stronghold games for over 4 years and we continue because we respect their the quality and integrity and feel good about promoting their products. Please take some time to check out their website at StrongholdGames.com.

Previous Article Lords of the Dungeon 17: Knowing What Your Players Can Do and Experience
Next Article Express 40: Gen Con 2018 Preview and Gen Con 2017 Look Back