Episode 122: Defenders of the Last Stand and a Short Topic Extravaganza

Hey now! It's time for a new episode of The Secret Cabal! Today we take a look at Defenders of the Realm, the post-apocalyptic cooperative game of killing and mayhem. Tony T goes bananas give you the best gaming news in the entire world and then we wrap up the show the short topics including, do you take it easy on players new to a game? What books are on our night stands? And What games are on our shelf of shame?

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Opening Banter and Reviews

Feature Review: Defenders of the Last Stand

Defenders of The Last Stand is a post apocalyptic adventure game by Richard Launius (Arkham Horror, Run Fight or Die, Defenders of the Realm) and Jason Maxwell (Agents of SMERSH, Superhero Solitaire) for 1-5 players set in the Western United States more than 50 years after nuclear war. Players take on the roles of Defenders of the last known haven for humanity, called The Last Stand. Four outside clans leaders, along with their followers, advance toward the town, and players work cooperatively to defend The Last Stand. Menacing mutants also roam the desert threatening the city's survival. The game will introduce player character mutations - your character can mutate from travel into irradiated areas. Gameplay will consist of both elements of adventure and conflict resolution, and Defenders of the Last Stand will come loaded with miniatures, including three large sculpted miniatures of the invading Clan leaders as well as their minions - sculpted by Chad Hoverter. The four warrior clans include raiders on bikes and in cars, another group of human amazons that ride large mutated beasts, a third clan consisting of techno savvy, yet criminally insane youths, and finally a large winged creature so mutated that he has lost all traces of his old humanity.

Designed by Richard Launius, Jason Maxwell

Published by 8th Summit

BoardGameGeek.com Entry

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